You just got Alistar in Wild Rift and want to play him to dominate Summoner’s Rift? Thanks to this guide on this champion of the Runeterra universe, you will be able to play it in the best way to win more games than ever.
Characteristics and runes of Alistar
Alistar is a support champion in Wild Rift who can make even the bravest of the front lines jump back, not because they want to, but because he will head-butt them out of any fight! The Minotaur, also known as Alistar
This champion is fun to play, fairly beginner friendly, and can turn the tide of any fight in his favor (or rather, in favor of his team). Alistar is ideal if your team needs support that is also capable of tanking and providing a lot of utility. Especially in Wild Rift, Alistar is super powerful because his basic combo can be easily executed on the target location (or on the champion of your choice)
When playing this tank on Dragon Lane, we classify it as an S-level pick. Alistar will mainly do magic damage and it has a lot of crowd control. Based on the style of play, we consider this champion to be easy to play.
Runes to Enlist
Alistar is a champion who relies on his massive amounts of Crowd Control. You will also have to start consistently in fights to be an efficient champion. That is why the rune Reverberation it’s perfect for him, brings his defensive stats and damage once he’s in combat. Weakness It will allow you to kill the controlled target.
Alistar is also a good character to wander from lane to lane and to surprise enemies who have gone too far. Hunter: Titan will monetize your initiatives everywhere on the map, just like the rune Hunter in herd, in blue.
Among the different types of abilities, we already know that this is the most abundant type of ability, having a single use effect, and they are subject to a cooldown before they are available for a new use. Alistar has a few, so let’s review them:
- Spray (Ability 1): Alistar breaks the ground, dealing damage to nearby enemies and knocking them into the air.
- Headbutt (Ability 2): Alistar hits a target with his head, dealing damage and knocking them back. You can also target turrets to deal bonus damage.
- Trample (Ability 3): Alistar tramples nearby enemy units, ignores unit collisions, and gains stacks if he damages an enemy champion. At full stacks, Alistar’s next basic attack against an enemy champion deals bonus magic damage and stuns him.
- Unyielding Will (Ability 4 / Ultimate): Alistar lets out a savage roar, removing all crowd control effects on himself and reducing incoming magic and physical damage for the duration.
These passive abilities have lingering effects, and must not be activated to take effect. However, some of them are not available under certain conditions, such as when the ability is on cooldown or when taking damage.
In this case, Alistar’s passive is Triumphant roar. In it, he charges his roar by stunning or displacing enemy champions or when nearby enemies are killed. When fully charged, he heals himself and nearby allied champions.
Builds of this champion in Wild Rift
The item build for your champion will vary during each game, especially depending on the opponent’s composition. Below you will find the items that are most effective on your champion, in an order of priority that will help you. The bold objects They are safe bets, in which you can trust 90% of your games.
How to play with this tank
The best items to build in Alistar in Wild Rift are tank items that will allow you to absorb as much damage as possible for your team. The first item to build should be Zeke’s Convergence, and then secondly, you’ll want to complete your Ninja Tabi with a Gargoyle Charm and to finish building your main item it will be a Vow of the Protector.
The Flash lets you do nice things with Alistar. It is usually interesting to use it to start. Scroll forward and then use Spray. Finally, return your target to allies with Header. Alistar can be a very good protector. His abilities can interrupt most movements and launch him towards your ADC.
The main combo Alistar uses is the Royal Headbutt ability (Ability 2) and then in quick succession, Spray (skill 1) to lock the target in place and knock it down. You can cast Skill 1 while Alistar is airborne to automatically cast it the moment it lands on its target.
Another combo similar to the one we mentioned above is Flash, except it has an extended range for use. It is an ideal combo when you want to start a team fight or when you want to take enemies by surprise. If you practice enough, you might even be able to do it by stepping over a wall.
And when should I use the ultimate ability? This movement, called Unbreakable Will, it’s an ultimate Alistar ability that doesn’t have any surprising effect, it just makes it more tank, which can be used in many different situations. You should only use it in specific circumstances (like team fights) because it is a really powerful spell that will make Alistar stronger.
You should especially use this ability when you want to act as a shield for your team and mitigate incoming damage, when launching tower shots, when you start a team fight and dive in the middle of the enemy team or when you need additional damage reduction or if you find yourself in a difficult situation and have the possibility of trying to escape.